During the March multiplayer jam one player suggested that when a clone goes nova it should shatter or stun any spinning clones nearby. This is an interesting concept. Some thoughts:
- Should only spinning Light Clones be vulnerable to this?
- If the spinning clone is shattered then it makes single-clone sabotage more risky since at some point you'll probably have to spin (e.g. the drill spin trick) which gives the defending team a chance to destroy your saboteur.
- This is basically the same as the doppel dilemma we went through and decided that doppels should shatter to be fair.
We'll probably be adding experimental support for this, but if it's obvious from play testing that it enhances the gameplay then it will become the default behaviour. What do you guys think?