Tidying up what's left or has appeared since the current update.
#1. A variant of the chat bug. During the game, type something into the chat, but don't send it; unfocus the chat instead. When you wish to resume typing during the end of match screen, the message gets send immediately instead.
#2. When writing a long chat message and then backspacing a lot, the cursor will be at the left of the text field, even if there is still un-backspaced text. It's a common mistake to assume the field is empty when it's not. There should always be as much space used by the text as possible after any change.
#3. The server can nuke neutral clones while there are still enemy clones present. He can always draw CTC levels.
#4. Make/extend an option to disable screen shaking.
#5. Enabling/disabling silent steal should generate a message for everyone in the lobby.
#6. Huge clobbers don't bash horizontally, instead they work downwards like a gulper and stop after a short time.
#7. Spectators still have a color assigned to them, which causes oddities in rt's 2-player level with the clickable flip button. It also generates "you win"/"you lose" messages at end of level without the spectator being responsible.
Old issue: Lemmings-style assignment still assumes the Qwerty layout, or at least doesn't work properly for me.
-- Simon