We've just released Clones v1.30! Here is a list of what's new:
New Features
- Transition Queue for morphs, clone will do next task after
completing current one
- Morph On Click mode to emulate Lemmings-style input
- New clone AI available in editor
- New traps available in editor (DamageClone, KeyBind, ParticleSpawn)
- Nova will shatter a Spinning clone
- Player names and morphs now show during playbacks
Enhancements
- Game fonts now sharper at higher resolutions
- Updated Quantum Loop pregame voice bubble
- Wrap indicator on level select and minimap
- Lop Predict toggle state saved in player profile
- Low morph count indicator above clone
- Multiple clones under selected clone indicator
- Morph counts now display on scores menu
- Some popups can be closed with ESC now
- Morph count check is now on server
- Black holes tint to clone color briefly
- Directional force arrow for instant morph mode
- Auto game speed decrease if high lag players detected
- Co-op mouse position not tied to game speed
Bug Fixes
- Particle respawns if trapped under water
- Crash when uploading a package in fullscreen
- Fixed volume adjust showing Quit Game prompt
- Future clone Lop Predict bug
- Star Clone in test mode in editor bug
- Wrong CloneMaster in HUD during Co-op play
- Singleplayer port is now OS assigned, but can be fixed
A lot of these improvements were due to player feedback so thanks to everyone that submitted an idea to help us enhance the game!











Also, in some places the text looks "thinner" (in terms of the weight of the fontface) and therefore slightly less clear to my eyes (but still fairly readable).