Page 1 of 1

Wishlist for 1.32

PostPosted: Tue Feb 07, 2012 3:51 pm
by rt
We are planning to release version 1.32 next month, it will contain a few minor bugfixes and we are considering going completely DRM-free as well. If you'd like to suggest a feature or report a bug please do so in this thread and we'll try to get it in the next patch! :)

Re: Wishlist for 1.32

PostPosted: Wed Feb 08, 2012 2:53 pm
by Haymanizer
Instead of having the KEYBIND object respond only to certain letters, make it respond to clones' actions as well. For example, if I want the object to trigger when a clone molds, I currently have to bind it to the R key on my pc. But if someone binds their mold button to, say M, it wouldn't work.

Re: Wishlist for 1.32

PostPosted: Wed Feb 08, 2012 5:54 pm
by rt
Haymanizer wrote:Instead of having the KEYBIND object respond only to certain letters, make it respond to clones' actions as well. For example, if I want the object to trigger when a clone molds, I currently have to bind it to the R key on my pc. But if someone binds their mold button to, say M, it wouldn't work.


You can use a proximity trap set to only trigger when a clone Molds within the bounds of the trap to accomplish this. Normally the proxy will trigger as soon as any clone touches it, but there is a drop down in the properties window where you can set the morph the clone must have to trigger it.

Attached is an example level with a proxy that issues a chat message when a clone molds within it.

Re: Wishlist for 1.32

PostPosted: Tue Mar 05, 2013 12:59 am
by Frenezulo
I see that Version 1.32 is out now. Any chance y'all could post the .zip file on the forum so I can manually patch my game in Wine?