rt wrote:If you could email us your Client.txt and Server.txt files it would help us track down what might have triggered it.
Client.txt and Server.txt should be in:
(Windows 7) C:\Users\username\AppData\Roaming\Clones\Cache\Log\
(Windows XP) C:\Documents and Settings\username\Application Data\Clones\Cache\Log\
Maybe it's a good idea to consider building in the ability to send crash data directly in the game instead of having the user try and find those files? I'm imagining for example the user reruns the game after it crashes, the game detects the crash through the leftover files, and then displays something like "It looks like Clones crashed the last time you played it. We can try and collect some information to help us identify and fix the problem, is that okay? Yes/No"