
Don't let this prevent you from playing online this weekend though, we might even have 1.30 out by then.
CCX wrote:Let us know how the turnout was for the tournament. Hope you have a good time!
Simon wrote:It's really hard at the moment to get a multiplayer game without deciding on the time in advance.
Making an in-lobby Jabber client might remedy this somewhat at the central node where everyone goes through. People who do not want to keep the game open can use any proper instant messenger to connect to the chatroom.
The fragmented player base is mainly due to Steam (which OTOH has helped to make the player count grow by a large portion)
rt wrote:a page on this site where players can indicate when they will have a server going
rt wrote:people can check off a box so that they are notified via email when any new server (or only servers with players they choose) is started?
rt wrote:How does Steam fragment the player base? Both the Steam and non-Steam version can play together and servers from either one are visible to both. The forums are fragmented, but that is unavoidable.
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