Quantum level/canceling morphs
Posted: Tue Feb 15, 2011 10:43 am
I have two questions actually.
1. Is there a way to start the quantum loop levels completely over?
2. Is there a way to cancel all future morphs of a clone? Even when I slow it down and take it frame by frame, I am unable to cancel a spin move for instance.
Thanks!
1. Is there a way to start the quantum loop levels completely over?
2. Is there a way to cancel all future morphs of a clone? Even when I slow it down and take it frame by frame, I am unable to cancel a spin move for instance.
Thanks!