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Bug related to the copier

PostPosted: Tue Dec 21, 2010 5:08 am
by minimac
I've discovered another bug which causes the game to crash.

I tried to create a quantum quarrel level involving the Copier machine, but whenever a clone (No matter if it's AI or not) gets onto one of those during a QQ game, the whole thing crashes.
This obviously needs fixing, as I love to create war-zones involving the copier machine.

Re: Bug related to the copier

PostPosted: Tue Dec 21, 2010 9:49 am
by rt
Thanks for the report! We'll take a look at this and try to have it fixed for 1.27. The copier trap is great for multiplayer maps because both teams can fight over it to spawn more clones.

Re: Bug related to the copier

PostPosted: Mon Jan 10, 2011 3:08 pm
by rt
minimac wrote:I've discovered another bug which causes the game to crash.

I tried to create a quantum quarrel level involving the Copier machine, but whenever a clone (No matter if it's AI or not) gets onto one of those during a QQ game, the whole thing crashes.
This obviously needs fixing, as I love to create war-zones involving the copier machine.


I could not reproduce this, please email me a level that has this problem, or attach a sample level in this thread.

Re: Bug related to the copier

PostPosted: Thu Jan 13, 2011 4:11 am
by minimac
rt wrote:
minimac wrote:I've discovered another bug which causes the game to crash.

I tried to create a quantum quarrel level involving the Copier machine, but whenever a clone (No matter if it's AI or not) gets onto one of those during a QQ game, the whole thing crashes.
This obviously needs fixing, as I love to create war-zones involving the copier machine.


I could not reproduce this, please email me a level that has this problem, or attach a sample level in this thread.


I'm afraid I can't give a level out now (But might do later), as I've made a fixed version of one of my created levels "Pelt-o-matic" (Which doesn't have the copier).

Edit: 8-) Good idea on bringing out a sample level. I'll do that then.