Share level design tips, problems, and solutions
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- slightly unintuitive proximity trap behavior
by CCX » Tue May 10, 2011 4:17 am
- 2 Replies
- 28969 Views
- Last post by CCX
Thu May 12, 2011 7:49 pm
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- swapper trap
by CCX » Wed Apr 13, 2011 5:07 pm
- 3 Replies
- 9625 Views
- Last post by rt
Tue May 10, 2011 2:44 pm
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- Puzzle Pack
by rt » Thu May 05, 2011 10:24 pm
- 0 Replies
- 11789 Views
- Last post by rt
Thu May 05, 2011 10:24 pm
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- question on clones AI options
by CCX » Tue Apr 12, 2011 3:18 pm
- 4 Replies
- 8380 Views
- Last post by rt
Thu May 05, 2011 9:27 pm
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- Editor Updates
by rt » Wed Apr 27, 2011 5:51 pm
- 3 Replies
- 7707 Views
- Last post by rt
Fri Apr 29, 2011 11:15 am
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- question on frozenclone traps
by CCX » Mon Apr 18, 2011 11:42 pm
- 1 Replies
- 9406 Views
- Last post by rt
Tue Apr 19, 2011 10:09 am
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- Clones Quiz
by rt » Thu Apr 07, 2011 3:37 pm
- 4 Replies
- 9849 Views
- Last post by CCX
Fri Apr 08, 2011 6:49 pm
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- New Trap/Object Concepts Brainstorm
by rt » Tue Dec 28, 2010 7:29 pm
- 12 Replies
- 17754 Views
- Last post by rt
Thu Mar 17, 2011 5:26 pm
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- particle help
by cpunks » Wed Mar 16, 2011 6:59 pm
- 3 Replies
- 9323 Views
- Last post by rt
Wed Mar 16, 2011 9:16 pm
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- N00b mode
by rt » Thu Feb 24, 2011 7:40 pm
- 3 Replies
- 9166 Views
- Last post by Gemma
Tue Mar 01, 2011 7:43 am
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- Suggest Tweaks To Core Multiplayer Levels
by rt » Tue Dec 28, 2010 7:41 pm
- 2 Replies
- 8159 Views
- Last post by rt
Thu Dec 30, 2010 1:56 pm
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- Multiplayer Levels Now In Gallery
by rt » Mon Jul 19, 2010 2:43 pm
- 0 Replies
- 5487 Views
- Last post by rt
Mon Jul 19, 2010 2:43 pm
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- Creating Levels
by tiffy8 » Fri Jan 29, 2010 4:49 pm
- 0 Replies
- 5446 Views
- Last post by tiffy8
Fri Jan 29, 2010 4:49 pm
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